Version 3.2 released

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GLFW 3.2 is available for download. It adds support for Vulkan surface creation, window mode switching, window maximization, window input focus control, window size and aspect ratio limits, human-readable key names, window icons, joystick connection events, XInput and DirectInput joystick input, event waiting with timeout, 64-bit integer raw timer, context-less window creation, run-time context creation API selection, adds simpler build-time configuration, improved documentation and fixes for a large number of bugs that together affect all supported platforms.